When it comes to incorporating ads into your game, it's essential to choose the best locations that ensure the best user experience for your players. After careful consideration, we recommend placing ads within the "Play" button and on the "Win/Lose" screens. This strategy is widely adopted across most platforms whether mobile or web-based.
We understand that ads can be annoying, and that's why we don't allow them to be displayed upon the initial game load. We are conscious of the negative impact this can have on the user experience, particularly when a player is eager to start the game and is immediately presented with a 30-second video ad. That's not what we want for our players, especially children who are primarily interested in playing and enjoying the game. However, if placed thoughtfully, as mentioned, players are more likely to accept them.
It's also important to consider where your game is published. Many websites that host games may have their own pre-game ads. By placing GameMonetize ads after the game loads, players first see the game menu, which is less intrusive than facing multiple ads consecutively. This approach prevents the scenario where a player encounters three ads before the game even starts, which could frustrate them to the point of abandoning the game altogether.
We genuinely hope that this explanation clarifies our policy on ad placement, which is aimed at enhancing the player experience. We are enthusiastic about helping you develop your games, and we welcome any questions or feedback you may have regarding ad integration. Please feel free to contact us via email at any time.